parent
2434c43f4d
commit
a17571af2b
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const std = @import("std");
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const log = std.log.scoped(.compiler);
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pub const log_level = .debug;
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pub fn main() !void {
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if (std.os.argv.len != 2) {
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log.err(
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\\Usage: {s} [dir]
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\\
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\\`input` is a path to a normal lua neovim configuration
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\\(or any other path containing lua files.)
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,
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.{std.os.argv[0]},
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);
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return error.InvalidArgs;
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}
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const input_arg = std.mem.span(std.os.argv[1]);
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try doCompile(input_arg);
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}
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pub fn doCompile(path: []const u8) !void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const alloc = gpa.allocator();
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var dir = try std.fs.cwd().openIterableDir(path, .{});
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defer dir.close();
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var walker = try dir.walk(alloc);
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defer walker.deinit();
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// a list of lua files to compile
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var files = std.ArrayList([]const u8).init(alloc);
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defer files.deinit();
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// an arena allocator to hold data to be used during the build
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var build_arena = std.heap.ArenaAllocator.init(alloc);
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defer build_arena.deinit();
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const build_alloc = build_arena.allocator();
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while (try walker.next()) |entry| {
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const entry_path = try std.fs.path.join(build_alloc, &.{ path, entry.path });
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switch (entry.kind) {
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.File => {
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if (std.mem.endsWith(u8, entry.path, ".lua")) {
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try files.append(entry_path);
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}
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},
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else => {},
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}
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}
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// a buffer containing the content of the currently compiling lua file
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var content_buf = std.ArrayList(u8).init(alloc);
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defer content_buf.deinit();
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for (files.items) |luafile| {
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content_buf.clearRetainingCapacity();
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var lfile = try std.fs.cwd().openFile(luafile, .{});
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defer lfile.close();
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var lfifo = std.fifo.LinearFifo(u8, .{ .Static = 1024 * 64 }).init();
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try lfifo.pump(lfile.reader(), content_buf.writer());
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const argv = try build_alloc.allocSentinel(
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?[*:0]const u8,
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5,
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null,
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);
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// TODO: maybe try doing this through to luajit C api instead of a process?
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// not sure if that's possible
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argv[0] = "luajit";
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argv[1] = "-O9";
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argv[2] = "-b";
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argv[3] = "-";
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argv[4] = try std.cstr.addNullByte(build_alloc, luafile);
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// Doing it the C way because zig's ChildProcess ain't got this
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const pipe = try std.os.pipe2(0);
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const pid = try std.os.fork();
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if (pid == 0) {
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std.os.close(pipe[1]);
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try std.os.dup2(pipe[0], 0);
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return std.os.execvpeZ(argv[0].?, argv, std.c.environ);
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}
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std.os.close(pipe[0]);
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try (std.fs.File{ .handle = pipe[1] }).writeAll(content_buf.items);
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std.os.close(pipe[1]);
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if (std.os.waitpid(pid, 0).status != 0) {
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log.warn("luajit crashed compiling {s}, skipping", .{luafile});
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}
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}
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log.info("compiled {} lua objects @ {s}", .{ files.items.len, path });
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}
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@ -0,0 +1,19 @@
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/// Module for compiling lua files using luajit
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/// and mzte-nv-compiler.
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const std = @import("std");
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const ser = @import("../ser.zig");
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const ffi = @import("../ffi.zig");
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const c = ffi.c;
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const compiler = @import("../compiler.zig");
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pub fn luaPush(l: *c.lua_State) void {
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ser.luaPushAny(l, .{
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.compilePath = ffi.luaFunc(lCompilePath),
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});
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}
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fn lCompilePath(l: *c.lua_State) !c_int {
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const path = c.luaL_checklstring(l, 1, null);
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try compiler.doCompile(std.mem.span(path));
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return 0;
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}
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