dotfiles/mzte-nv/build.zig

70 lines
2.1 KiB
Zig

const std = @import("std");
pub fn build(b: *std.build.Builder) !void {
if (@import("builtin").os.tag == .windows)
@compileError("no lol");
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const lib = b.addSharedLibrary("mzte-nv", "src/main.zig", .unversioned);
lib.setBuildMode(mode);
lib.linkLibC();
lib.linkSystemLibrary("luajit");
lib.strip = mode != .Debug;
lib.unwind_tables = true;
b.getInstallStep().dependOn(&(try InstallStep.init(b, lib)).step);
// this is the install step for the lua config compiler binary
const compiler = b.addExecutable("mzte-nv-compile", "src/compiler.zig");
compiler.setBuildMode(mode);
compiler.linkLibC();
compiler.strip = mode != .Debug;
compiler.install();
}
const InstallStep = struct {
builder: *std.build.Builder,
step: std.build.Step,
lib: *std.build.LibExeObjStep,
fn init(builder: *std.build.Builder, lib: *std.build.LibExeObjStep) !*InstallStep {
const self = try builder.allocator.create(InstallStep);
self.* = .{
.builder = builder,
.lib = lib,
.step = std.build.Step.init(.custom, "install", builder.allocator, make),
};
self.step.dependOn(&lib.step);
return self;
}
fn make(step: *std.build.Step) anyerror!void {
const self = @fieldParentPtr(InstallStep, "step", step);
const plugin_install_dir = std.build.InstallDir{
.custom = "share/nvim",
};
const plugin_basename = "mzte-nv.so";
const dest_path = self.builder.getInstallPath(
plugin_install_dir,
plugin_basename,
);
try self.builder.updateFile(
self.lib.getOutputSource().getPath(self.builder),
dest_path,
);
// FIXME: the uninstall step doesn't do anything, despite this
self.builder.pushInstalledFile(plugin_install_dir, plugin_basename);
}
};