const std = @import("std"); pub fn build(b: *std.build.Builder) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const exe = b.addExecutable("gpower2", "src/main.zig"); exe.setTarget(target); exe.setBuildMode(mode); addLibs(exe); exe.strip = mode != .Debug; exe.install(); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); const exe_tests = b.addTest("src/main.zig"); exe_tests.setTarget(target); exe_tests.setBuildMode(mode); addLibs(exe_tests); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&exe_tests.step); } fn addLibs(step: *std.build.LibExeObjStep) void { step.addPackagePath("known-folders", "libs/known-folders/known-folders.zig"); step.addPackagePath("ini", "libs/ini/src/ini.zig"); step.linkLibC(); step.linkSystemLibrary("gtk4"); }