above-and-beyond-mzte/src/overrides/config/advancedRocketry-1.toml.bak
2022-03-05 01:51:54 +01:00

226 lines
11 KiB
TOML

[General]
#Maximum gravity the crystallizer can work at. 0 to disable!
crystalliserMaximumGravity = 0
#Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast
buildSpeedMultiplier = 1.0
#Multiplier for the amount of fluid this tank can hold
blockTankCapacity = 1.0
#If true, the boots only protect the player on planets with low gravity
lowGravityBoots = false
#Amount of force the jetpack provides with respect to gravity
jetPackForce = 1.3
#If false, the gravity controller cannot be built or used
enableGravityMachine = true
#Should the cutting machine be able to cut vanilla wood into planks
sawMillCutVanillaWood = true
#If true, the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time)
makeMaterialsForOtherMods = true
["Orbital Laser Drill"]
#Power multiplier for the laser drill machine
LaserDrillPowerMultiplier = 1.0
#List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
laserDrillOres = ["oreIron", "oreGold", "oreCopper", "oreTin", "oreRedstone", "oreDiamond"]
#Laser drill will not mine these dimension
spaceLaserDimIdBlackList = []
#Enables the laser drill machine
EnableLaserDrill = true
#If true, the orbital laser will actually mine blocks on the planet below
laserDrillPlanet = false
#True if the ores in laserDrillOres should be a blacklist, false for a whitelist
laserDrillOres_blacklist = false
[Terraforming]
TerraformerRequiresFluids = true
#how many millibuckets/t are required to keep the terraformer running
TerraformerFluidConsumeRate = 40
#If true, dimensions not added by AR can be terraformed
allowTerraformingNonARWorlds = false
#Enables terraforming items and blocks
EnableTerraforming = true
#EXPERIMENTAL: If set to true allows contruction and usage of the terraformer. This is known to cause strange world generation after successful terraform
allowTerraforming = false
#Max number of blocks allowed to be changed per tick
terraformBlockPerTick = 1
#Multplier for atmosphere change speed
terraformMult = 1.0
#How many blocks have the biome changed per tick. Large numbers can slow the server down
biomeUpdateSpeed = 1
[Oxygen]
#Power consumption multiplier for the oxygen vent
OxygenVentPowerMultiplier = 1.0
#list entities which should not be affected by atmosphere properties
entityAtmBypass = []
#If true, the Oxygen scrubbers require a consumable carbon collection cartridge
scrubberRequiresCartrige = true
#Multiplier for the amount of fluid this tank can hold
suitTankMultiplier = 1.0
#If true, Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
OverrideGCAir = true
#Blocks that are not automatically detected as sealable but should seal. Format "Mod:Blockname" for example "minecraft:chest"
sealableBlockWhiteList = []
#Maximum time in minutes that the spacesuit's internal buffer can store O2 for
spaceSuitO2Buffer = 30
#Blocks that are automatically detected as sealable but should not seal. Format "Mod:Blockname" for example "minecraft:chest"
sealableBlockBlackList = []
#If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
EnableAtmosphericEffects = true
#Multiplier on how much O2 an oxygen vent consumes per tick
oxygenVentConsumptionMultiplier = 1.0
#If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
dropExtinguishedTorches = false
#Amount of damage inflicted with each tick on an entity in a vacuum
#Range: 0 ~ 100
vacuumDamage = 1
[Stations]
#Multiplier for warp travel time
warpTravelTime = 1.0
#The largest size a space station can be. Should also be a power of 2 (512)
SpaceStationBuildRadius = 1024
#If true, players will be able to completely disable gravity on spacestation. It's possible to get stuck and require a teleport
allowZeroGSpacestations = false
#Dimension ID to use for space stations, changing this could really break things!
spaceStationId = "advancedrocketry:space"
#How many units of fuel should each Dilithium Crystal give to warp ships
pointsPerDilithium = 500
["Resource Collection Missions"]
#Multiplier for the amount of time gas collection missions take
gasMissionMultiplier = 1.0
#list of fluid names that can be harvested as Gas
harvestableGasses = []
#Multiplier changing how long a mining mission takes
miningMissionTmeMultiplier = 1.0
[Energy]
#Multiplier for the amount of power per tick the black hole generator should produce
blackHoleGeneratorMultiplier = 1.0
#Amount of power per tick the solar generator should produce
solarGeneratorMultiplier = 1
#Multiplier for the amount of energy produced by the microwave reciever
MicrowaveRecieverMultiplier = 1.0
#minecraft:dirt;1
blackHoleTimings = ["minecraft:stone;1", "minecraft:dirt;1", "minecraft:netherrack;1", "minecraft:cobblestone;1"]
#List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
defaultBurnTime = 500
[Planets]
#If true, planets must be discovered in the warp controller before being visible
planetsMustBeDiscovered = false
#Prevents any vanilla biomes from spawning on planets
blackListVanillaBiomes = false
#Maximum unique biomes per planet
maxBiomesPerPlanet = 5
#If true, players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
allowPlanetRespawn = false
#setting this to true will force AR to read from the XML file in the config/advRocketry instead of the local data, intended for use pack developers to ensure updates are pushed through
resetPlanetsFromXML = true
#If true, players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
forcePlanetRespawn = false
#Chance of planet discovery in the warp ship monitor is not all planets are initially discovered
planetDiscoveryChance = 5
[Client]
#If true, AR will use a custom skybox on planets
PlanetSkyOverride = true
#Advanced visual effects
advancedVFX = true
#If UI is not locked, the middle mouse can be used to drag certain AR UIs around the screen, positions are saved on hitting quit in the menu
lockUI = true
#If true, AR will use a custom skybox on space stations
StationSkyOverride = true
#If true, allows players to experience nausea on non-standard atmosphere types
EnableAtmosphericNausea = true
[Performance]
#BitMask: 0: no threading, radius based; 1: threading, radius based; 2: no threading volume based; 3: threading volume based
atmosphereCalculationMethod = 3
#Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
oxygenVentSize = 32
[Rockets]
#Set to false if rockets should not damage blocks
rocketsDamageBlocks = false
#If true, rockets will be able to actually fly around space
experimentalSpaceFlight = false
#TBI multiplier for asteroid flights
asteroidTBIBurnMult = 1.0
#List of fluid names for fluids that can be used as rocket bipropellant oxidizers
rocketBipropellants = ["oxygen"]
#How high the rocket has to go before it reaches station clearance
#Range: > 255
stationClearanceHeight = 1000
#How long transbody injection is before the rocket can exit
transBodyInjection = 0
#TBI multiplier for warp flights
warpTBIBurnMult = 10.0
#Multiplier for per-tank capacity
fuelCapacityMultiplier = 1.0
#Mod:Blockname for example "minecraft:chest"
rocketBlockBlackList = ["minecraft:portal", "minecraft:bedrock", "minecraft:snow_layer", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava"]
#Multiplier for per-engine thrust
thrustMultiplier = 1.5
#If true, planets with higher gravity require more fuel and lower gravity would require less
gravityAffectsFuels = true
#Set to false if rockets should not be able to be fueled by and and will require a fueling station
canBeFueledByHand = false
#How high the rocket has to go before it reaches orbit
#Range: > 255
OrbitHeight = 1000
#List of fluid names for fluids that can be used as rocket monopropellants
rocketFuels = ["thermal:refined_fuel;2"]
#Set to false if rockets should not require fuel to fly
rocketsRequireFuel = true
#Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
autoRetroRockets = true
["World Generation"]
#True if the ores in geodeOres should be a blacklist
geodeOres_blacklist = false
#average size of the geodes
geodeBaseSize = 36
GenerateTin = false
TinPerChunk = 10
AluminumPerClump = 16
#If true, then low pressure planets will have meteor craters. Note: setting this option to false overrides 'generageCraters' in the planetDefs.xml
generateCraters = true
generateDilithium = false
#List of block names of blocks (usally ores) allowed to spawn in geodes
geodeOres = ["minecraft:iron_ore", "minecraft:gold_ore", "libvulpes:orecopper", "libvulpes:oretin", "minecraft:redstone_ore"]
RutilePerChunk = 6
DilithiumPerChunkLuna = 10
EnableOreGen = false
DilithiumPerClump = 16
IridiumPerChunk = 1
CopperPerChunk = 10
#Should Electric Mushrooms be able to spawn lightning
electricPlantsSpawnLightning = true
generateIridium = false
#If true, then ore-containing geodes are generated on high pressure planets
generateGeodes = true
AluminumPerChunk = 1
#Enable to allow structures like villages and mineshafts to generate on planets with a breathable atmosphere. Note, setting this to false will override 'generateStructures' in the planetDefs.xml
generateVanillaStructures = false
#Biomes that only spawn on worlds with pressures over 125, will override blacklist.
HighPressureBiomes = []
GenerateCopper = false
#List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest
BlacklistedBiomes = ["minecraft:river", "minecraft:the_end", "minecraft:badlands", "minecraft:the_void"]
RutilePerClump = 6
#variation in geode size
geodeVariation = 24
#Some worlds have a chance of spawning single biomes contained in this list.
SingleBiomes = ["minecraft:desert_hills", "minecraft:mushroom_fields", "minecraft:tall_birch_hills", "minecraft:ice_spikes"]
#If true, then very hot planets planets will volcanos. Note: setting this option to false overrides 'generateVolcanos' in the planetDefs.xml
generateVolcanos = false
DilithiumPerChunk = 1
IridiumPerClump = 16
generateAluminum = false
TinPerClump = 6
GenerateRutile = false
CopperPerClump = 6