better_minecraft_plus/src/overrides/config/apotheosis/affixes.cfg

213 lines
5.5 KiB
INI

# Configuration file
armor {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
armor_toughness {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
arrow_catcher {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
attack_speed {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
cleave {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
cold_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
crit_chance {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
crit_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
current_hp_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
damage_chain {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
disengage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
draw_speed {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
eldritch_block {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
enchantability {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
execute {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
fire_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
life_steal {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
loot_pinata {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
magic_arrow {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
max_crit {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
max_health {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
movement_speed {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
omnitool {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
overheal {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4]
I:Weight=4
}
piercing {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 0]
I:Weight=0
}
radius_mining {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
reach_distance {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
shield_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
shield_speed {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 5]
I:Weight=5
}
snare_hit {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 1]
I:Weight=1
}
snipe_damage {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 3]
I:Weight=3
}
spectral_shot {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
spiked_shield {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
teleport_drops {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 2]
I:Weight=2
}
torch_placement {
# The weight of this affix, relative to others that may apply to the same item. [range: 0 ~ 2147483647, default: 4]
I:Weight=4
}