2544 lines
68 KiB
INI
2544 lines
68 KiB
INI
# Configuration file
|
|
|
|
"adventureapparatus:sinking" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alexsmobs:board_return" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alexsmobs:lavawax" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alexsmobs:serpentfriend" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alexsmobs:straddle_jump" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"allurement:alleviating" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"allurement:reeling" {
|
|
I:"Max Level"=5
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"allurement:reforming" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"allurement:shockwave" {
|
|
I:"Max Level"=10
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"allurement:vengeance" {
|
|
I:"Max Level"=5
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:air_breaker" {
|
|
I:"Max Level"=10
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:auto_smelt" {
|
|
I:"Max Level"=6
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:charge" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:cooldown" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:curse_of_anchorage" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:double_catch" {
|
|
I:"Max Level"=8
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:tearing_razor" {
|
|
I:"Max Level"=6
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"alterlands_3:treasurer" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:bane_of_illagers" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:berserk" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
|
|
I:"Max Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:capturing" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:crescendo" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:depth_miner" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:hell_infusion" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:icy_thorns" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
|
|
I:"Max Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:knowledge" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
|
|
I:"Max Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:life_mending" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
|
|
I:"Max Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:magic_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:natures_blessing" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:obliteration" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:rebounding" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 6]
|
|
I:"Max Level"=6
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:reflective" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:scavenger" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
|
|
I:"Max Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:sea_infusion" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:shield_bash" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:splitting" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:stable_footing" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:tempting" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"apotheosis:true_infinity" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"astralsorcery:night_vision" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"astralsorcery:scorching_heat" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:floating" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:guard" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:horse_blast_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:horse_feather_falling" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:horse_fire_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:horse_projectile_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:horse_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:hunting" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:scout" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:smelting_touch" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterdefaultbiomes:spikes" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"betterendforge:end_veil" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"charm:acquisition" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"charm:aerial_affinity" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"charm:tinted" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"create:capacity" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"create:potato_recovery" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:accelerate" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:altruistic" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:anima_conduit" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:bonus_shot" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:burning" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:busy_bee" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:chain_reaction" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:chains" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:chilling" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:committed" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:cooldown" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:cowardice" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:critical_hit" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:deflect" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:dynamo" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:echo" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:electrified" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:enigma_resonator" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:exploding" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:final_shout" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:fire_trail" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:food_reserves" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:freezing" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:frenzied" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:fuse_shot" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:gravity" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:gravity_pulse" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:growing" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:health_synergy" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:leeching" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:poison_cloud" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:potion_barrier" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:prospector" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:radiance" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:radiance_shot" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:rampaging" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:recycler" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:replenish" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:ricochet" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:shockwave" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:snowball" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:soul_siphon" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:speed_synergy" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:stunning" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:supercharge" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:surprise_gift" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:swiftfooted" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:swirling" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:tempo_theft" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:thundering" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:tumblebee" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:weakening" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"dungeons_gear:wild_rage" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"elvenation:bounce_back" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"elvenation:fire_proof" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"elvenation:thunderbolt" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enderpig:conductor" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enderpig:telefficiency" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:ceaseless" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:nemesis_curse" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:sharpshooter" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:slayer" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:torrent" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:wrath" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"exploration_expansion:breaking" {
|
|
I:"Max Level"=9
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"exploration_expansion:dullness" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"exploration_expansion:overclock" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"exploration_expansion:shinify" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"exploration_expansion:unplaceable" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"farmersdelight:backstabbing" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:daybreak" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:fireflash" {
|
|
I:"Max Level"=3
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:flying" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:hunting" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:lord_of_the_sea" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:mirror" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:overstep" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:poison" {
|
|
I:"Max Level"=5
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:raising" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:silkstep" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"greekfantasy:smashing" {
|
|
I:"Max Level"=3
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"illagers_plus:illagers_bane" {
|
|
# The max level of this enchantment - normally 8. [range: 1 ~ 127, default: 12]
|
|
I:"Max Level"=12
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"malum:haunting" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
|
I:"Max Level"=6
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"malum:rebound" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"malum:spirit_plunder" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
|
I:"Max Level"=6
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"mexicraft:obsidian_sole" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecolonies:raider_damage_enchant" {
|
|
I:"Max Level"=2
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:aqua_affinity" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:bane_of_arthropods" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:binding_curse" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:blast_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:channeling" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:depth_strider" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:feather_falling" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fire_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:flame" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:fortune" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:frost_walker" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
|
I:"Max Level"=6
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:impaling" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:infinity" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:knockback" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:looting" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:lure" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:mending" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:multishot" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:piercing" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:power" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:projectile_protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:protection" {
|
|
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:punch" {
|
|
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:respiration" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:riptide" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:sharpness" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
|
I:"Max Level"=9
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:smite" {
|
|
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
|
I:"Max Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:soul_speed" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:thorns" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
|
I:"Max Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8]
|
|
I:"Max Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"minecraft:vanishing_curse" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"momentum:momentum" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"morezombies:fire_aura" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"origins:water_protection" {
|
|
I:"Max Level"=11
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"passablefoliage:leaf_walker" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:blazing_wounds" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:breakthrough" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:infernal_harvest" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:rush" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:scalding_spikes" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:sturdiness" {
|
|
I:"Max Level"=9
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:two_handed" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:undertaker" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"pyromancer:yatagarasu" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"soulsand_arms:soft_walking" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartamancer:agony_sharing" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartamancer:exotermic_collision" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartamancer:greek_fire" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartamancer:impact" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartamancer:sizzling_blade" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanshields:firebrand" {
|
|
I:"Max Level"=5
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanshields:payback" {
|
|
I:"Max Level"=9
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanshields:spikes" {
|
|
I:"Max Level"=5
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanweaponry:throwing_damage" {
|
|
I:"Max Level"=9
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanweaponry:throwing_fire" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanweaponry:throwing_hydrodynamic" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanweaponry:throwing_luck" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"spartanweaponry:throwing_range" {
|
|
I:"Max Level"=7
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"stalwart_dungeons:thunder_strike" {
|
|
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
|
I:"Max Level"=7
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:adjusted_cooling" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:adjusted_warming" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:cooling" {
|
|
I:"Max Level"=12
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:featherweight" {
|
|
I:"Max Level"=12
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:warming" {
|
|
I:"Max Level"=12
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"survive:weightless" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"the_nightmare_world:nightmare_slayer" {
|
|
I:"Max Level"=9
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_3" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_4" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_5" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_6" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_7" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_exe_8" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_eye" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"theabyss:abyss_eye_2" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"twilightforest:chill_aura" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"twilightforest:fire_react" {
|
|
I:"Max Level"=1
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"veinmining:vein_mining" {
|
|
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
|
I:"Max Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
|
S:"Max Power Function"=
|
|
|
|
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
|
I:"Min Level"=1
|
|
|
|
# A function to determine the min enchanting power. [default: ]
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"way_through_dimensions:holy_aura" {
|
|
I:"Max Level"=8
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|
|
"way_through_dimensions:reaper_of_gods" {
|
|
I:"Max Level"=8
|
|
S:"Max Power Function"=
|
|
I:"Min Level"=1
|
|
S:"Min Power Function"=
|
|
}
|
|
|
|
|