better_minecraft_plus/src/overrides/config/badmobs-common.toml

12006 lines
473 KiB
TOML

#Options for the minecraft mod.
[minecraft]
#Spawning options for minecraft:area_effect_cloud
[minecraft.area_effect_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:armor_stand
[minecraft.armor_stand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:arrow
[minecraft.arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:bat
[minecraft.bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:bee
[minecraft.bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:blaze
[minecraft.blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:boat
[minecraft.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:cat
[minecraft.cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:cave_spider
[minecraft.cave_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:chicken
[minecraft.chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:cod
[minecraft.cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:cow
[minecraft.cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:creeper
[minecraft.creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:dolphin
[minecraft.dolphin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:donkey
[minecraft.donkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:dragon_fireball
[minecraft.dragon_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:drowned
[minecraft.drowned]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:elder_guardian
[minecraft.elder_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:end_crystal
[minecraft.end_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:ender_dragon
[minecraft.ender_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:enderman
[minecraft.enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:endermite
[minecraft.endermite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:evoker
[minecraft.evoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:evoker_fangs
[minecraft.evoker_fangs]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:experience_orb
[minecraft.experience_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:eye_of_ender
[minecraft.eye_of_ender]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:falling_block
[minecraft.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:firework_rocket
[minecraft.firework_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:fox
[minecraft.fox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:ghast
[minecraft.ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:giant
[minecraft.giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:guardian
[minecraft.guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:hoglin
[minecraft.hoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:horse
[minecraft.horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:husk
[minecraft.husk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:illusioner
[minecraft.illusioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:iron_golem
[minecraft.iron_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:item
[minecraft.item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:item_frame
[minecraft.item_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:fireball
[minecraft.fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:leash_knot
[minecraft.leash_knot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:lightning_bolt
[minecraft.lightning_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:llama
[minecraft.llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:llama_spit
[minecraft.llama_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:magma_cube
[minecraft.magma_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:minecart
[minecraft.minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:chest_minecart
[minecraft.chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:command_block_minecart
[minecraft.command_block_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:furnace_minecart
[minecraft.furnace_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:hopper_minecart
[minecraft.hopper_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:spawner_minecart
[minecraft.spawner_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:tnt_minecart
[minecraft.tnt_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:mule
[minecraft.mule]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:mooshroom
[minecraft.mooshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:ocelot
[minecraft.ocelot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:painting
[minecraft.painting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:panda
[minecraft.panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:parrot
[minecraft.parrot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:phantom
[minecraft.phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:pig
[minecraft.pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:piglin
[minecraft.piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:piglin_brute
[minecraft.piglin_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:pillager
[minecraft.pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:polar_bear
[minecraft.polar_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:tnt
[minecraft.tnt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:pufferfish
[minecraft.pufferfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:rabbit
[minecraft.rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:ravager
[minecraft.ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:salmon
[minecraft.salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:sheep
[minecraft.sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:shulker
[minecraft.shulker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:shulker_bullet
[minecraft.shulker_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:silverfish
[minecraft.silverfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:skeleton
[minecraft.skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:skeleton_horse
[minecraft.skeleton_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:slime
[minecraft.slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:small_fireball
[minecraft.small_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:snow_golem
[minecraft.snow_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:snowball
[minecraft.snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:spectral_arrow
[minecraft.spectral_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:spider
[minecraft.spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:squid
[minecraft.squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:stray
[minecraft.stray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:strider
[minecraft.strider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:egg
[minecraft.egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:ender_pearl
[minecraft.ender_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:experience_bottle
[minecraft.experience_bottle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:potion
[minecraft.potion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:trident
[minecraft.trident]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:trader_llama
[minecraft.trader_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:tropical_fish
[minecraft.tropical_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:turtle
[minecraft.turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:vex
[minecraft.vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:villager
[minecraft.villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:vindicator
[minecraft.vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:wandering_trader
[minecraft.wandering_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:witch
[minecraft.witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:wither
[minecraft.wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:wither_skeleton
[minecraft.wither_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:wither_skull
[minecraft.wither_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:wolf
[minecraft.wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:zoglin
[minecraft.zoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:zombie
[minecraft.zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:zombie_horse
[minecraft.zombie_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:zombie_villager
[minecraft.zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:zombified_piglin
[minecraft.zombified_piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:player
[minecraft.player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for minecraft:fishing_bobber
[minecraft.fishing_bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the stalwart_dungeons mod.
[stalwart_dungeons]
#Spawning options for stalwart_dungeons:entitybulletawful_gun
[stalwart_dungeons.entitybulletawful_gun]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletnether_keeping_tower_spawn
[stalwart_dungeons.entitybulletnether_keeping_tower_spawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletnether_stalwart_dungeon_spawner
[stalwart_dungeons.entitybulletnether_stalwart_dungeon_spawner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletsmall_nether_dungeon_spawner
[stalwart_dungeons.entitybulletsmall_nether_dungeon_spawner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:awful_ghast
[stalwart_dungeons.awful_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:nether_keeper
[stalwart_dungeons.nether_keeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:incomplete_wither
[stalwart_dungeons.incomplete_wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:reinforced_blaze
[stalwart_dungeons.reinforced_blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletend_dungeon_spawner
[stalwart_dungeons.entitybulletend_dungeon_spawner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:propulk
[stalwart_dungeons.propulk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:shelterer
[stalwart_dungeons.shelterer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletlevitation_projectile
[stalwart_dungeons.entitybulletlevitation_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for stalwart_dungeons:entitybulletawful_ghast_projectile
[stalwart_dungeons.entitybulletawful_ghast_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the strawgolem mod.
[strawgolem]
#Spawning options for strawgolem:strawgolem
[strawgolem.strawgolem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the guardvillagers mod.
[guardvillagers]
#Spawning options for guardvillagers:guard
[guardvillagers.guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the supplementaries mod.
[supplementaries]
#Spawning options for supplementaries:firefly
[supplementaries.firefly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for supplementaries:brick_projectile
[supplementaries.brick_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for supplementaries:bomb
[supplementaries.bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for supplementaries:rope_arrow
[supplementaries.rope_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for supplementaries:orange_trader
[supplementaries.orange_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for supplementaries:label
[supplementaries.label]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the betterendforge mod.
[betterendforge]
#Spawning options for betterendforge:end_fish
[betterendforge.end_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterendforge:dragonfly
[betterendforge.dragonfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterendforge:shadow_walker
[betterendforge.shadow_walker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterendforge:end_slime
[betterendforge.end_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterendforge:cubozoa
[betterendforge.cubozoa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterendforge:silk_moth
[betterendforge.silk_moth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the cavesandcliffs mod.
[cavesandcliffs]
#Spawning options for cavesandcliffs:glow_squid
[cavesandcliffs.glow_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cavesandcliffs:goat
[cavesandcliffs.goat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cavesandcliffs:axolotl
[cavesandcliffs.axolotl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the extendedmushrooms mod.
[extendedmushrooms]
#Spawning options for extendedmushrooms:mushroom_sheep
[extendedmushrooms.mushroom_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for extendedmushrooms:mushroom_boat
[extendedmushrooms.mushroom_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the theabyss mod.
[theabyss]
#Spawning options for theabyss:entitybulletabyss_shuriken
[theabyss.entitybulletabyss_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletabyss_explosive_shuriken
[theabyss.entitybulletabyss_explosive_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletenderbow
[theabyss.entitybulletenderbow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyssspider
[theabyss.abyssspider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abysscreeper
[theabyss.abysscreeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abysscorruptedcow
[theabyss.abysscorruptedcow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyssguard
[theabyss.abyssguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:netherscorpion
[theabyss.netherscorpion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:endspider
[theabyss.endspider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:soulguard
[theabyss.soulguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:night_hunter
[theabyss.night_hunter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_forest_zombie
[theabyss.abyss_forest_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eyelie_entity
[theabyss.eyelie_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:phantom_abyss_entity
[theabyss.phantom_abyss_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:soul_lizard
[theabyss.soul_lizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_elder
[theabyss.abyss_elder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_lurker
[theabyss.the_lurker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:soul_lizard_jungle
[theabyss.soul_lizard_jungle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_abyss_wolf
[theabyss.the_abyss_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_roka
[theabyss.the_roka]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_abyss_dire_wolf
[theabyss.the_abyss_dire_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:fire_fly
[theabyss.fire_fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_tag
[theabyss.abyss_tag]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_spider_lv_l_2
[theabyss.abyss_spider_lv_l_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_forest_zombie_lv_l_3
[theabyss.abyss_forest_zombie_lv_l_3]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:soul_guard_lv_l_4
[theabyss.soul_guard_lv_l_4]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_guard_lv_l_4
[theabyss.abyss_guard_lv_l_4]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:nether_scorpion_lv_l_4
[theabyss.nether_scorpion_lv_l_4]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_guard_lv_l_1
[theabyss.abyss_guard_lv_l_1]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_forest_zombie_lv_l_4
[theabyss.abyss_forest_zombie_lv_l_4]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_spider_lv_l_3
[theabyss.abyss_spider_lv_l_3]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:phantom_abyss_entity_lv_l_3
[theabyss.phantom_abyss_entity_lv_l_3]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:slime_spider
[theabyss.slime_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_roka_end_boss
[theabyss.the_roka_end_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:light_fish
[theabyss.light_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:jungle_light_fish
[theabyss.jungle_light_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:jungle_light_fish_green
[theabyss.jungle_light_fish_green]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_guard_protect
[theabyss.abyss_guard_protect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:abyss_raptor
[theabyss.abyss_raptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eot_light_fish
[theabyss.eot_light_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eot_light_fish_2
[theabyss.eot_light_fish_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eot_light_fish_3
[theabyss.eot_light_fish_3]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eot_light_fish_4
[theabyss.eot_light_fish_4]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletnight_hunter_abl_2
[theabyss.entitybulletnight_hunter_abl_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulleteyelie_attack
[theabyss.entitybulleteyelie_attack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletphantom_attack
[theabyss.entitybulletphantom_attack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletphantom_wand
[theabyss.entitybulletphantom_wand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:ice_skeleton
[theabyss.ice_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:ice_knight
[theabyss.ice_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:seeker
[theabyss.seeker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:meramus
[theabyss.meramus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:silvia
[theabyss.silvia]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:meramus_end_fight
[theabyss.meramus_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:silvia_end_fight
[theabyss.silvia_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:markus
[theabyss.markus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_abyss_golem
[theabyss.the_abyss_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:stephen
[theabyss.stephen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:lorenzo
[theabyss.lorenzo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:eot_phantom
[theabyss.eot_phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:the_roka_end_ally
[theabyss.the_roka_end_ally]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:nosaj_boss
[theabyss.nosaj_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:carlos
[theabyss.carlos]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:jackson
[theabyss.jackson]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:jackson_end_fight
[theabyss.jackson_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:stephen_end_fight
[theabyss.stephen_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:lorenzo_end_fight
[theabyss.lorenzo_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:markus_end_fight
[theabyss.markus_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:carlos_end_fight
[theabyss.carlos_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:nosaj_end_fight
[theabyss.nosaj_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:soldier_end_fight
[theabyss.soldier_end_fight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:ice_knight_end_game
[theabyss.ice_knight_end_game]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:spectral_entity
[theabyss.spectral_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for theabyss:entitybulletspectral_spawn
[theabyss.entitybulletspectral_spawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the exoticbirds mod.
[exoticbirds]
#Spawning options for exoticbirds:booby
[exoticbirds.booby]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:owl
[exoticbirds.owl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:peafowl
[exoticbirds.peafowl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:flamingo
[exoticbirds.flamingo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:bluejay
[exoticbirds.bluejay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:cardinal
[exoticbirds.cardinal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:robin
[exoticbirds.robin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:crane
[exoticbirds.crane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:heron
[exoticbirds.heron]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:lyrebird
[exoticbirds.lyrebird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:kiwi
[exoticbirds.kiwi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:toucan
[exoticbirds.toucan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:duck
[exoticbirds.duck]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:swan
[exoticbirds.swan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:penguin
[exoticbirds.penguin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:pigeon
[exoticbirds.pigeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:budgerigar
[exoticbirds.budgerigar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:gouldianfinch
[exoticbirds.gouldianfinch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:cockatoo
[exoticbirds.cockatoo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:pelican
[exoticbirds.pelican]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:roadrunner
[exoticbirds.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:cassowary
[exoticbirds.cassowary]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:gull
[exoticbirds.gull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:ostrich
[exoticbirds.ostrich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:kingfisher
[exoticbirds.kingfisher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:kookaburra
[exoticbirds.kookaburra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:magpie
[exoticbirds.magpie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:hummingbird
[exoticbirds.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = true
#Spawning options for exoticbirds:woodpecker
[exoticbirds.woodpecker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:macaw
[exoticbirds.macaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for exoticbirds:bird_egg
[exoticbirds.bird_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the snowrealmagic mod.
[snowrealmagic]
#Spawning options for snowrealmagic:snow
[snowrealmagic.snow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the goblintraders mod.
[goblintraders]
#Spawning options for goblintraders:goblin_trader
[goblintraders.goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for goblintraders:vein_goblin_trader
[goblintraders.vein_goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the outvoted mod.
[outvoted]
#Spawning options for outvoted:wildfire
[outvoted.wildfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outvoted:hunger
[outvoted.hunger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outvoted:kraken
[outvoted.kraken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the sit mod.
[sit]
#Spawning options for sit:entity_sit
[sit.entity_sit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the earthmobsmod mod.
[earthmobsmod]
#Spawning options for earthmobsmod:muddypig
[earthmobsmod.muddypig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:cluckshroom
[earthmobsmod.cluckshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:moobloom
[earthmobsmod.moobloom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = true
#Spawning options for earthmobsmod:smellyegg
[earthmobsmod.smellyegg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:horned_sheep
[earthmobsmod.horned_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:rainbow_sheep
[earthmobsmod.rainbow_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:jolly_llama
[earthmobsmod.jolly_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:wooly_cow
[earthmobsmod.wooly_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:bone_spider
[earthmobsmod.bone_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:bouldering_zombie
[earthmobsmod.bouldering_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:lobber_zombie
[earthmobsmod.lobber_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:viler_witch
[earthmobsmod.viler_witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for earthmobsmod:flesh
[earthmobsmod.flesh]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the byg mod.
[byg]
#Spawning options for byg:boat
[byg.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the aquaculture mod.
[aquaculture]
#Spawning options for aquaculture:bobber
[aquaculture.bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:water_arrow
[aquaculture.water_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:spectral_water_arrow
[aquaculture.spectral_water_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:box_turtle
[aquaculture.box_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:arrau_turtle
[aquaculture.arrau_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:starshell_turtle
[aquaculture.starshell_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:oak_fish_mount
[aquaculture.oak_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:spruce_fish_mount
[aquaculture.spruce_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:birch_fish_mount
[aquaculture.birch_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:jungle_fish_mount
[aquaculture.jungle_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:acacia_fish_mount
[aquaculture.acacia_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:dark_oak_fish_mount
[aquaculture.dark_oak_fish_mount]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:atlantic_cod
[aquaculture.atlantic_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:blackfish
[aquaculture.blackfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:pacific_halibut
[aquaculture.pacific_halibut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:atlantic_halibut
[aquaculture.atlantic_halibut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:atlantic_herring
[aquaculture.atlantic_herring]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:pink_salmon
[aquaculture.pink_salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:pollock
[aquaculture.pollock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:rainbow_trout
[aquaculture.rainbow_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:bayad
[aquaculture.bayad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:boulti
[aquaculture.boulti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:capitaine
[aquaculture.capitaine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:synodontis
[aquaculture.synodontis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:smallmouth_bass
[aquaculture.smallmouth_bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:bluegill
[aquaculture.bluegill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:brown_trout
[aquaculture.brown_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:carp
[aquaculture.carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:catfish
[aquaculture.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:gar
[aquaculture.gar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:minnow
[aquaculture.minnow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:muskellunge
[aquaculture.muskellunge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:perch
[aquaculture.perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:arapaima
[aquaculture.arapaima]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:piranha
[aquaculture.piranha]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:tambaqui
[aquaculture.tambaqui]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:brown_shrooma
[aquaculture.brown_shrooma]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:red_shrooma
[aquaculture.red_shrooma]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:jellyfish
[aquaculture.jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:red_grouper
[aquaculture.red_grouper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for aquaculture:tuna
[aquaculture.tuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the herobrine mod.
[herobrine]
#Spawning options for herobrine:herobrine_warrior
[herobrine.herobrine_warrior]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_pig
[herobrine.infected_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_chicken
[herobrine.infected_chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_sheep
[herobrine.infected_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_cow
[herobrine.infected_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_mooshroom
[herobrine.infected_mooshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_villager
[herobrine.infected_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:herobrine_spy
[herobrine.herobrine_spy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:herobrine_builder
[herobrine.herobrine_builder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:herobrine_mage
[herobrine.herobrine_mage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:fake_herobrine_mage
[herobrine.fake_herobrine_mage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:holy_water
[herobrine.holy_water]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:unholy_water
[herobrine.unholy_water]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:steve_survivor
[herobrine.steve_survivor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:alex_survivor
[herobrine.alex_survivor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_wolf
[herobrine.infected_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_llama
[herobrine.infected_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_horse
[herobrine.infected_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_donkey
[herobrine.infected_donkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_rabbit
[herobrine.infected_rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:infected_bat
[herobrine.infected_bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for herobrine:herobrine_stalker
[herobrine.herobrine_stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the alexsmobs mod.
[alexsmobs]
#Spawning options for alexsmobs:grizzly_bear
[alexsmobs.grizzly_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:roadrunner
[alexsmobs.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:bone_serpent
[alexsmobs.bone_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:bone_serpent_part
[alexsmobs.bone_serpent_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:gazelle
[alexsmobs.gazelle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:crocodile
[alexsmobs.crocodile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:fly
[alexsmobs.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:hummingbird
[alexsmobs.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:orca
[alexsmobs.orca]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:sunbird
[alexsmobs.sunbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:gorilla
[alexsmobs.gorilla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:crimson_mosquito
[alexsmobs.crimson_mosquito]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:mosquito_spit
[alexsmobs.mosquito_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:rattlesnake
[alexsmobs.rattlesnake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:endergrade
[alexsmobs.endergrade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:hammerhead_shark
[alexsmobs.hammerhead_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:shark_tooth_arrow
[alexsmobs.shark_tooth_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:lobster
[alexsmobs.lobster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:komodo_dragon
[alexsmobs.komodo_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:capuchin_monkey
[alexsmobs.capuchin_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:tossed_item
[alexsmobs.tossed_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:centipede_head
[alexsmobs.centipede_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:centipede_body
[alexsmobs.centipede_body]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:centipede_tail
[alexsmobs.centipede_tail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:warped_toad
[alexsmobs.warped_toad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:moose
[alexsmobs.moose]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:mimicube
[alexsmobs.mimicube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:raccoon
[alexsmobs.raccoon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:blobfish
[alexsmobs.blobfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:seal
[alexsmobs.seal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:cockroach
[alexsmobs.cockroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:cockroach_egg
[alexsmobs.cockroach_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:shoebill
[alexsmobs.shoebill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:elephant
[alexsmobs.elephant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:soul_vulture
[alexsmobs.soul_vulture]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:snow_leopard
[alexsmobs.snow_leopard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:spectre
[alexsmobs.spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:crow
[alexsmobs.crow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:alligator_snapping_turtle
[alexsmobs.alligator_snapping_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:mungus
[alexsmobs.mungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:mantis_shrimp
[alexsmobs.mantis_shrimp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:guster
[alexsmobs.guster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:sand_shot
[alexsmobs.sand_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:gust
[alexsmobs.gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:warped_mosco
[alexsmobs.warped_mosco]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:hemolymph
[alexsmobs.hemolymph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:straddler
[alexsmobs.straddler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:stradpole
[alexsmobs.stradpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:straddleboard
[alexsmobs.straddleboard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:emu
[alexsmobs.emu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:emu_egg
[alexsmobs.emu_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:platypus
[alexsmobs.platypus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:dropbear
[alexsmobs.dropbear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:tasmanian_devil
[alexsmobs.tasmanian_devil]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:kangaroo
[alexsmobs.kangaroo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:cachalot_whale
[alexsmobs.cachalot_whale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:cachalot_echo
[alexsmobs.cachalot_echo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:leafcutter_ant
[alexsmobs.leafcutter_ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:enderiophage
[alexsmobs.enderiophage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:enderiophage_rocket
[alexsmobs.enderiophage_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:bald_eagle
[alexsmobs.bald_eagle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:tiger
[alexsmobs.tiger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:tarantula_hawk
[alexsmobs.tarantula_hawk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:void_worm
[alexsmobs.void_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:void_worm_part
[alexsmobs.void_worm_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:void_worm_shot
[alexsmobs.void_worm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:void_portal
[alexsmobs.void_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:frilled_shark
[alexsmobs.frilled_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for alexsmobs:mimic_octopus
[alexsmobs.mimic_octopus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the villagertools mod.
[villagertools]
#Spawning options for villagertools:guard
[villagertools.guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for villagertools:reinforced_golem
[villagertools.reinforced_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the desolation mod.
[desolation]
#Spawning options for desolation:blackened
[desolation.blackened]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for desolation:entitybulletash_pile_thrown
[desolation.entitybulletash_pile_thrown]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the enchantwithmob mod.
[enchantwithmob]
#Spawning options for enchantwithmob:enchanter
[enchantwithmob.enchanter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the conjurer_illager mod.
[conjurer_illager]
#Spawning options for conjurer_illager:conjurer
[conjurer_illager.conjurer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for conjurer_illager:bouncing_ball
[conjurer_illager.bouncing_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for conjurer_illager:throwing_card
[conjurer_illager.throwing_card]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the dungeons_mobs mod.
[dungeons_mobs]
#Spawning options for dungeons_mobs:armored_zombie
[dungeons_mobs.armored_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:jungle_zombie
[dungeons_mobs.jungle_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:frozen_zombie
[dungeons_mobs.frozen_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:armored_skeleton
[dungeons_mobs.armored_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:mossy_skeleton
[dungeons_mobs.mossy_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:skeleton_vanguard
[dungeons_mobs.skeleton_vanguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:skeleton_horseman
[dungeons_mobs.skeleton_horseman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:necromancer
[dungeons_mobs.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:armored_vindicator
[dungeons_mobs.armored_vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:armored_pillager
[dungeons_mobs.armored_pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:royal_guard
[dungeons_mobs.royal_guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:iceologer
[dungeons_mobs.iceologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:geomancer
[dungeons_mobs.geomancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:windcaller
[dungeons_mobs.windcaller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:vindicator_chef
[dungeons_mobs.vindicator_chef]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:illusioner_clone
[dungeons_mobs.illusioner_clone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:mountaineer
[dungeons_mobs.mountaineer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:armored_mountaineer
[dungeons_mobs.armored_mountaineer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:icy_creeper
[dungeons_mobs.icy_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:wraith
[dungeons_mobs.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = true
#Spawning options for dungeons_mobs:conjured_slime
[dungeons_mobs.conjured_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:redstone_cube
[dungeons_mobs.redstone_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:redstone_golem
[dungeons_mobs.redstone_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:whisperer
[dungeons_mobs.whisperer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:leapleaf
[dungeons_mobs.leapleaf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:quick_growing_vine
[dungeons_mobs.quick_growing_vine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:poison_quill_vine
[dungeons_mobs.poison_quill_vine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:squall_golem
[dungeons_mobs.squall_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:wraith_fireball
[dungeons_mobs.wraith_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:slimeball
[dungeons_mobs.slimeball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:cobweb_projectile
[dungeons_mobs.cobweb_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:cobweb_trap
[dungeons_mobs.cobweb_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:geomancer_wall
[dungeons_mobs.geomancer_wall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:geomancer_bomb
[dungeons_mobs.geomancer_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:redstone_mine
[dungeons_mobs.redstone_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:ice_cloud
[dungeons_mobs.ice_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dungeons_mobs:tornado
[dungeons_mobs.tornado]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the abnormals_core mod.
[abnormals_core]
#Spawning options for abnormals_core:boat
[abnormals_core.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the brazier mod.
[brazier]
#Spawning options for brazier:crazed
[brazier.crazed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for brazier:crazed_flame
[brazier.crazed_flame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the frozenup mod.
[frozenup]
#Spawning options for frozenup:chilloo
[frozenup.chilloo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the leos_mushrooms mod.
[leos_mushrooms]
#Spawning options for leos_mushrooms:mushrush_collector
[leos_mushrooms.mushrush_collector]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushrush_toxic
[leos_mushrooms.mushrush_toxic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushraum
[leos_mushrooms.mushraum]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushroom
[leos_mushrooms.mushroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushrase
[leos_mushrooms.mushrase]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushrook
[leos_mushrooms.mushrook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for leos_mushrooms:mushram
[leos_mushrooms.mushram]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the charm mod.
[charm]
#Spawning options for charm:coral_squid
[charm.coral_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for charm:endermite_powder
[charm.endermite_powder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for charm:glowball
[charm.glowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for charm:moobloom
[charm.moobloom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the terraincognita mod.
[terraincognita]
#Spawning options for terraincognita:boat
[terraincognita.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for terraincognita:butterfly
[terraincognita.butterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the hunterillager mod.
[hunterillager]
#Spawning options for hunterillager:hunterillager
[hunterillager.hunterillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for hunterillager:boomerang
[hunterillager.boomerang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the oddwatermobs mod.
[oddwatermobs]
#Spawning options for oddwatermobs:anglerfish
[oddwatermobs.anglerfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:anglerfish_puff
[oddwatermobs.anglerfish_puff]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:isopod
[oddwatermobs.isopod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:horseshoe_crab
[oddwatermobs.horseshoe_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:coelacanth
[oddwatermobs.coelacanth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:baby_spider_crab
[oddwatermobs.baby_spider_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:faefa
[oddwatermobs.faefa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:spider_crab
[oddwatermobs.spider_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:pink_ghost_shark
[oddwatermobs.pink_ghost_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:long_nosed_ghost_shark
[oddwatermobs.long_nosed_ghost_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:ghost_shark
[oddwatermobs.ghost_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:dark_ghost_shark
[oddwatermobs.dark_ghost_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for oddwatermobs:mudskipper
[oddwatermobs.mudskipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the illagers_plus mod.
[illagers_plus]
#Spawning options for illagers_plus:archer
[illagers_plus.archer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:berserker
[illagers_plus.berserker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:black_iron_golem
[illagers_plus.black_iron_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:enchanter
[illagers_plus.enchanter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:furantur
[illagers_plus.furantur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:hoarder
[illagers_plus.hoarder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:illager_king
[illagers_plus.illager_king]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:miner
[illagers_plus.miner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for illagers_plus:necromancer
[illagers_plus.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the valhelsia_structures mod.
[valhelsia_structures]
#Spawning options for valhelsia_structures:mossy_skeleton
[valhelsia_structures.mossy_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the betterlands mod.
[betterlands]
#Spawning options for betterlands:bighorn_sheep
[betterlands.bighorn_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the environmental mod.
[environmental]
#Spawning options for environmental:slabfish
[environmental.slabfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:duck
[environmental.duck]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:deer
[environmental.deer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:yak
[environmental.yak]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:koi
[environmental.koi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:duck_egg
[environmental.duck_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for environmental:mud_ball
[environmental.mud_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the upgrade_aquatic mod.
[upgrade_aquatic]
#Spawning options for upgrade_aquatic:sonar_wave
[upgrade_aquatic.sonar_wave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:nautilus
[upgrade_aquatic.nautilus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:pike
[upgrade_aquatic.pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:perch
[upgrade_aquatic.perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:lionfish
[upgrade_aquatic.lionfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:thrasher
[upgrade_aquatic.thrasher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:great_thrasher
[upgrade_aquatic.great_thrasher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:flare
[upgrade_aquatic.flare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:ululu
[upgrade_aquatic.ululu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:goose
[upgrade_aquatic.goose]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:glow_squid
[upgrade_aquatic.glow_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:box_jellyfish
[upgrade_aquatic.box_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:cassiopea_jellyfish
[upgrade_aquatic.cassiopea_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for upgrade_aquatic:immortal_jellyfish
[upgrade_aquatic.immortal_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the endergetic mod.
[endergetic]
#Spawning options for endergetic:poise_cluster
[endergetic.poise_cluster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:bolloom_fruit
[endergetic.bolloom_fruit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:boof_block
[endergetic.boof_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:puff_bug
[endergetic.puff_bug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:bolloom_balloon
[endergetic.bolloom_balloon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:bolloom_knot
[endergetic.bolloom_knot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:booflo_baby
[endergetic.booflo_baby]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:booflo_adolescent
[endergetic.booflo_adolescent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for endergetic:booflo
[endergetic.booflo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the buzzier_bees mod.
[buzzier_bees]
#Spawning options for buzzier_bees:grizzly_bear
[buzzier_bees.grizzly_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for buzzier_bees:black_bear
[buzzier_bees.black_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for buzzier_bees:bumblebee
[buzzier_bees.bumblebee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for buzzier_bees:moobloom
[buzzier_bees.moobloom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the atmospheric mod.
[atmospheric]
#Spawning options for atmospheric:passionfruit_seed
[atmospheric.passionfruit_seed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the village_employment mod.
[village_employment]
#Spawning options for village_employment:illager_minion
[village_employment.illager_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the outer_end mod.
[outer_end]
#Spawning options for outer_end:spectrafly
[outer_end.spectrafly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outer_end:purpur_golem
[outer_end.purpur_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outer_end:himmelite
[outer_end.himmelite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outer_end:stalker
[outer_end.stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outer_end:entombed
[outer_end.entombed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for outer_end:chorus_squid
[outer_end.chorus_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the quark mod.
[quark]
#Spawning options for quark:glass_frame
[quark.glass_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:colored_frame
[quark.colored_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:wraith
[quark.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:soul_bead
[quark.soul_bead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:pickarang
[quark.pickarang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:crab
[quark.crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:gravisand
[quark.gravisand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:forgotten
[quark.forgotten]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:frog
[quark.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:toretoise
[quark.toretoise]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:shiba
[quark.shiba]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:foxhound
[quark.foxhound]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:stoneling
[quark.stoneling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:stool
[quark.stool]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:leash_knot_fake
[quark.leash_knot_fake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:wrapped
[quark.wrapped]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:skull_pike
[quark.skull_pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:chest_passenger
[quark.chest_passenger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for quark:totem
[quark.totem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the twilightforest mod.
[twilightforest]
#Spawning options for twilightforest:wild_boar
[twilightforest.wild_boar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:bighorn_sheep
[twilightforest.bighorn_sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:deer
[twilightforest.deer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:redcap
[twilightforest.redcap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:swarm_spider
[twilightforest.swarm_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:naga
[twilightforest.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:skeleton_druid
[twilightforest.skeleton_druid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:hostile_wolf
[twilightforest.hostile_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:wraith
[twilightforest.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:hedge_spider
[twilightforest.hedge_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:hydra
[twilightforest.hydra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:lich
[twilightforest.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:penguin
[twilightforest.penguin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:lich_minion
[twilightforest.lich_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:loyal_zombie
[twilightforest.loyal_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tiny_bird
[twilightforest.tiny_bird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:squirrel
[twilightforest.squirrel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:bunny
[twilightforest.bunny]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:raven
[twilightforest.raven]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:quest_ram
[twilightforest.quest_ram]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:kobold
[twilightforest.kobold]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:mosquito_swarm
[twilightforest.mosquito_swarm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:death_tome
[twilightforest.death_tome]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:minotaur
[twilightforest.minotaur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:minoshroom
[twilightforest.minoshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:fire_beetle
[twilightforest.fire_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:slime_beetle
[twilightforest.slime_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:pinch_beetle
[twilightforest.pinch_beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:maze_slime
[twilightforest.maze_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:redcap_sapper
[twilightforest.redcap_sapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:mist_wolf
[twilightforest.mist_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:king_spider
[twilightforest.king_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:mini_ghast
[twilightforest.mini_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tower_ghast
[twilightforest.tower_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tower_golem
[twilightforest.tower_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tower_termite
[twilightforest.tower_termite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tower_broodling
[twilightforest.tower_broodling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:ur_ghast
[twilightforest.ur_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:blockchain_goblin
[twilightforest.blockchain_goblin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:goblin_knight_upper
[twilightforest.goblin_knight_upper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:goblin_knight_lower
[twilightforest.goblin_knight_lower]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:helmet_crab
[twilightforest.helmet_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:knight_phantom
[twilightforest.knight_phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:yeti
[twilightforest.yeti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:yeti_alpha
[twilightforest.yeti_alpha]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:winter_wolf
[twilightforest.winter_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:snow_guardian
[twilightforest.snow_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:stable_ice_core
[twilightforest.stable_ice_core]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:unstable_ice_core
[twilightforest.unstable_ice_core]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:snow_queen
[twilightforest.snow_queen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:troll
[twilightforest.troll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:giant_miner
[twilightforest.giant_miner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:armored_giant
[twilightforest.armored_giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:ice_crystal
[twilightforest.ice_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:harbinger_cube
[twilightforest.harbinger_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:adherent
[twilightforest.adherent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:roving_cube
[twilightforest.roving_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:plateau_boss
[twilightforest.plateau_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:nature_bolt
[twilightforest.nature_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:lich_bolt
[twilightforest.lich_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:wand_bolt
[twilightforest.wand_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:tome_bolt
[twilightforest.tome_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:hydra_mortar
[twilightforest.hydra_mortar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:lich_bomb
[twilightforest.lich_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:moonworm_shot
[twilightforest.moonworm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:cicada_shot
[twilightforest.cicada_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:slime_blob
[twilightforest.slime_blob]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:charm_effect
[twilightforest.charm_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:thrown_wep
[twilightforest.thrown_wep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:falling_ice
[twilightforest.falling_ice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:thrown_ice
[twilightforest.thrown_ice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:seeker_arrow
[twilightforest.seeker_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:ice_arrow
[twilightforest.ice_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:ice_snowball
[twilightforest.ice_snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:chain_block
[twilightforest.chain_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:cube_of_annihilation
[twilightforest.cube_of_annihilation]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:slider
[twilightforest.slider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:rising_zombie
[twilightforest.rising_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for twilightforest:protection_box
[twilightforest.protection_box]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the permafrost_biome mod.
[permafrost_biome]
#Spawning options for permafrost_biome:icewizard
[permafrost_biome.icewizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for permafrost_biome:entitybulleticewisardshoot
[permafrost_biome.entitybulleticewisardshoot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for permafrost_biome:energieball
[permafrost_biome.energieball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the netherskeletons mod.
[netherskeletons]
#Spawning options for netherskeletons:soul_skeleton
[netherskeletons.soul_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for netherskeletons:crimson_skeleton
[netherskeletons.crimson_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for netherskeletons:warped_skeleton
[netherskeletons.warped_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for netherskeletons:basalt_skeleton
[netherskeletons.basalt_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for netherskeletons:nether_skeleton
[netherskeletons.nether_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for netherskeletons:charred_skeleton
[netherskeletons.charred_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the corpse mod.
[corpse]
#Spawning options for corpse:corpse
[corpse.corpse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the cnb mod.
[cnb]
#Spawning options for cnb:little_grebe
[cnb.little_grebe]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:lizard
[cnb.lizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:cindershell
[cnb.cindershell]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:lilytad
[cnb.lilytad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:friendly_sporeling
[cnb.friendly_sporeling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:hostile_sporeling
[cnb.hostile_sporeling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:neutral_sporeling
[cnb.neutral_sporeling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:yeti
[cnb.yeti]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for cnb:lizard_egg
[cnb.lizard_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the comfortable_nether mod.
[comfortable_nether]
#Spawning options for comfortable_nether:disturbed
[comfortable_nether.disturbed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:pummeler
[comfortable_nether.pummeler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:lubberkin
[comfortable_nether.lubberkin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:the_insatiable
[comfortable_nether.the_insatiable]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:soul
[comfortable_nether.soul]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:entitybulletfungus_bomb
[comfortable_nether.entitybulletfungus_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:nyliun
[comfortable_nether.nyliun]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:netherite_golem
[comfortable_nether.netherite_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:fuligan
[comfortable_nether.fuligan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:loyal_netherite_golem
[comfortable_nether.loyal_netherite_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:saurian
[comfortable_nether.saurian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:saurian_hostile
[comfortable_nether.saurian_hostile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for comfortable_nether:lava_baleen
[comfortable_nether.lava_baleen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the clumps mod.
[clumps]
#Spawning options for clumps:xp_orb_big
[clumps.xp_orb_big]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the combustivefishing mod.
[combustivefishing]
#Spawning options for combustivefishing:combustive_cod
[combustivefishing.combustive_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for combustivefishing:blazing_bobber
[combustivefishing.blazing_bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for combustivefishing:thrown_combustive_cod
[combustivefishing.thrown_combustive_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for combustivefishing:searing_swordfish
[combustivefishing.searing_swordfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the unnamedanimalmod mod.
[unnamedanimalmod]
#Spawning options for unnamedanimalmod:black_diamond_stingray
[unnamedanimalmod.black_diamond_stingray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:tomato_frog
[unnamedanimalmod.tomato_frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:southern_right_whale
[unnamedanimalmod.southern_right_whale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:greater_prairie_chicken
[unnamedanimalmod.greater_prairie_chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:flashlight_fish
[unnamedanimalmod.flashlight_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:humphead_parrotfish
[unnamedanimalmod.humphead_parrotfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:musk_ox
[unnamedanimalmod.musk_ox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:banana_slug
[unnamedanimalmod.banana_slug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:marine_iguana
[unnamedanimalmod.marine_iguana]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:platypus
[unnamedanimalmod.platypus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:elephantnose_fish
[unnamedanimalmod.elephantnose_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:pacman_frog
[unnamedanimalmod.pacman_frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:capybara
[unnamedanimalmod.capybara]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:rocket_killifish
[unnamedanimalmod.rocket_killifish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:mangrove_snake
[unnamedanimalmod.mangrove_snake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:fiddler_crab
[unnamedanimalmod.fiddler_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:leafy_seadragon
[unnamedanimalmod.leafy_seadragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:spotted_garden_eel
[unnamedanimalmod.spotted_garden_eel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:mudskipper
[unnamedanimalmod.mudskipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:greater_prairie_chicken_egg
[unnamedanimalmod.greater_prairie_chicken_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:platypus_egg
[unnamedanimalmod.platypus_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:marine_iguana_egg
[unnamedanimalmod.marine_iguana_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:mangrove_boat
[unnamedanimalmod.mangrove_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for unnamedanimalmod:mangrove_snake_egg
[unnamedanimalmod.mangrove_snake_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the savageandravage mod.
[savageandravage]
#Spawning options for savageandravage:creepie
[savageandravage.creepie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:griefer
[savageandravage.griefer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:mischief_arrow
[savageandravage.mischief_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:skeleton_villager
[savageandravage.skeleton_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:spore_cloud
[savageandravage.spore_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:spore_bomb
[savageandravage.spore_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:burning_banner
[savageandravage.burning_banner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:rune_prison
[savageandravage.rune_prison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:executioner
[savageandravage.executioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:iceologer
[savageandravage.iceologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:ice_chunk
[savageandravage.ice_chunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for savageandravage:ice_cloud
[savageandravage.ice_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the decorative_blocks mod.
[decorative_blocks]
#Spawning options for decorative_blocks:dummy
[decorative_blocks.dummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the blue_skies mod.
[blue_skies]
#Spawning options for blue_skies:azulfo
[blue_skies.azulfo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:stardust_ram
[blue_skies.stardust_ram]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:reindeer
[blue_skies.reindeer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:frost_spirit
[blue_skies.frost_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:grittle_flatfish
[blue_skies.grittle_flatfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:municipal_monkfish
[blue_skies.municipal_monkfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:armored_frost_spirit
[blue_skies.armored_frost_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:crynocerous
[blue_skies.crynocerous]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:jelly_drifter
[blue_skies.jelly_drifter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:snow_owl
[blue_skies.snow_owl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:polargeist
[blue_skies.polargeist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:stonelet
[blue_skies.stonelet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:whistleshell_crab
[blue_skies.whistleshell_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:shrumpty
[blue_skies.shrumpty]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:diophyde_prowler
[blue_skies.diophyde_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:seclam
[blue_skies.seclam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:firefly
[blue_skies.firefly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:cosmic_fox
[blue_skies.cosmic_fox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:crystal_camel
[blue_skies.crystal_camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:shade_monitor
[blue_skies.shade_monitor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:sliv
[blue_skies.sliv]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:crogre
[blue_skies.crogre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:charscale_moki
[blue_skies.charscale_moki]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:horizofin_tunid
[blue_skies.horizofin_tunid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:nyctofly
[blue_skies.nyctofly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:venom_spider
[blue_skies.venom_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:venom_spit
[blue_skies.venom_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:emberback
[blue_skies.emberback]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:infested_swarmer
[blue_skies.infested_swarmer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:gatekeeper
[blue_skies.gatekeeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:summoner
[blue_skies.summoner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:artificial_golem
[blue_skies.artificial_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:strange_lightning
[blue_skies.strange_lightning]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:fluctuant_sphere
[blue_skies.fluctuant_sphere]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:alchemist
[blue_skies.alchemist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:decaying_spike
[blue_skies.decaying_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:starlit_crusher
[blue_skies.starlit_crusher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:ent_root
[blue_skies.ent_root]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:ent_wall
[blue_skies.ent_wall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:ent_leaf
[blue_skies.ent_leaf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:spewter
[blue_skies.spewter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:seed_bomb
[blue_skies.seed_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:arachnarch
[blue_skies.arachnarch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:venom_bomb
[blue_skies.venom_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:nested_spider
[blue_skies.nested_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:spear
[blue_skies.spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:supporter_pet
[blue_skies.supporter_pet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for blue_skies:boss_item
[blue_skies.boss_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the mowziesmobs mod.
[mowziesmobs]
#Spawning options for mowziesmobs:foliaath
[mowziesmobs.foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:baby_foliaath
[mowziesmobs.baby_foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:ferrous_wroughtnaut
[mowziesmobs.ferrous_wroughtnaut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoan_barakoana
[mowziesmobs.barakoan_barakoana]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoan_player
[mowziesmobs.barakoan_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoa_sunblocker_player
[mowziesmobs.barakoa_sunblocker_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoaya
[mowziesmobs.barakoaya]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoana
[mowziesmobs.barakoana]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barakoa_sunblocker
[mowziesmobs.barakoa_sunblocker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:barako
[mowziesmobs.barako]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:frostmaw
[mowziesmobs.frostmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:grottol
[mowziesmobs.grottol]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:lantern
[mowziesmobs.lantern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:naga
[mowziesmobs.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:sunstrike
[mowziesmobs.sunstrike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:solar_beam
[mowziesmobs.solar_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:boulder_small
[mowziesmobs.boulder_small]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:boulder_medium
[mowziesmobs.boulder_medium]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:boulder_large
[mowziesmobs.boulder_large]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:boulder_huge
[mowziesmobs.boulder_huge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:axe_attack
[mowziesmobs.axe_attack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:ice_breath
[mowziesmobs.ice_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:ice_ball
[mowziesmobs.ice_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:frozen_controller
[mowziesmobs.frozen_controller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:dart
[mowziesmobs.dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:poison_ball
[mowziesmobs.poison_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:super_nova
[mowziesmobs.super_nova]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:falling_block
[mowziesmobs.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mowziesmobs:block_swapper
[mowziesmobs.block_swapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the create_stuff_additions mod.
[create_stuff_additions]
#Spawning options for create_stuff_additions:brass_moped
[create_stuff_additions.brass_moped]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create_stuff_additions:tuned_brass_moped
[create_stuff_additions.tuned_brass_moped]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the betterdefaultbiomes mod.
[betterdefaultbiomes]
#Spawning options for betterdefaultbiomes:hunter
[betterdefaultbiomes.hunter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:head_hunter
[betterdefaultbiomes.head_hunter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:jungle_creeper
[betterdefaultbiomes.jungle_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:lost_miner
[betterdefaultbiomes.lost_miner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:frozen_zombie
[betterdefaultbiomes.frozen_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:desert_bandit
[betterdefaultbiomes.desert_bandit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:desert_bandit_archer
[betterdefaultbiomes.desert_bandit_archer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:desert_bandit_arbalist
[betterdefaultbiomes.desert_bandit_arbalist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:desert_bandit_master
[betterdefaultbiomes.desert_bandit_master]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:muddy_pig
[betterdefaultbiomes.muddy_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:camel
[betterdefaultbiomes.camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:duck
[betterdefaultbiomes.duck]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:zebra
[betterdefaultbiomes.zebra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for betterdefaultbiomes:frog
[betterdefaultbiomes.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the cfm mod.
[cfm]
#Spawning options for cfm:seat
[cfm.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the mcwfurnitures mod.
[mcwfurnitures]
#Spawning options for mcwfurnitures:sittable_block
[mcwfurnitures.sittable_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the forestcraft mod.
[forestcraft]
#Spawning options for forestcraft:dandelioneer
[forestcraft.dandelioneer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:crocus_flower
[forestcraft.crocus_flower]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:petrified_runestone_zombie
[forestcraft.petrified_runestone_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:deer
[forestcraft.deer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:insane_dog
[forestcraft.insane_dog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:alpha_insane_dog
[forestcraft.alpha_insane_dog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:gem_golem
[forestcraft.gem_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:beequeen
[forestcraft.beequeen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:iguana_king
[forestcraft.iguana_king]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:thunder_screamer
[forestcraft.thunder_screamer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:terror_bringer
[forestcraft.terror_bringer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:custom_fishing_bobber
[forestcraft.custom_fishing_bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:fire_fishing_bobber
[forestcraft.fire_fishing_bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:infected_zombie
[forestcraft.infected_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:night_watcher
[forestcraft.night_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:cicada
[forestcraft.cicada]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:eater_of_the_depths
[forestcraft.eater_of_the_depths]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:dirt_chunk
[forestcraft.dirt_chunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:sky_fragment
[forestcraft.sky_fragment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:sky_bullet
[forestcraft.sky_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:note
[forestcraft.note]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:krock
[forestcraft.krock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:bakudan
[forestcraft.bakudan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:bakudan_ball
[forestcraft.bakudan_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:killer_bee
[forestcraft.killer_bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:soul_blaze
[forestcraft.soul_blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:air_sucker
[forestcraft.air_sucker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for forestcraft:crocus_petal
[forestcraft.crocus_petal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the stables mod.
[stables]
#Spawning options for stables:stable_master
[stables.stable_master]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the thecomfortzone mod.
[thecomfortzone]
#Spawning options for thecomfortzone:rideable_dummy
[thecomfortzone.rideable_dummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the atum mod.
[atum]
#Spawning options for atum:assassin
[atum.assassin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:barbarian
[atum.barbarian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:bonestorm
[atum.bonestorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:brigand
[atum.brigand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:camel
[atum.camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:desert_rabbit
[atum.desert_rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:desert_wolf
[atum.desert_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:forsaken
[atum.forsaken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:mummy
[atum.mummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:nomad
[atum.nomad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:pharaoh
[atum.pharaoh]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:quail
[atum.quail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:scarab
[atum.scarab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:sergeant
[atum.sergeant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:serval
[atum.serval]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:stoneguard
[atum.stoneguard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:stoneguard_friendly
[atum.stoneguard_friendly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:stonewarden
[atum.stonewarden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:stonewarden_friendly
[atum.stonewarden_friendly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:tarantula
[atum.tarantula]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:bandit_warlord
[atum.bandit_warlord]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:wraith
[atum.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:villager_male
[atum.villager_male]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:villager_female
[atum.villager_female]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:camel_spit
[atum.camel_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:small_bone
[atum.small_bone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_double
[atum.arrow_double]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_explosive
[atum.arrow_explosive]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_fire
[atum.arrow_fire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_poison
[atum.arrow_poison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_quickdraw
[atum.arrow_quickdraw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_rain
[atum.arrow_rain]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_slowness
[atum.arrow_slowness]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:arrow_straight
[atum.arrow_straight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:pharaoh_orb
[atum.pharaoh_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:quail_egg
[atum.quail_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for atum:tefnuts_call
[atum.tefnuts_call]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the pandoras_creatures mod.
[pandoras_creatures]
#Spawning options for pandoras_creatures:arachnon
[pandoras_creatures.arachnon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:hellhound
[pandoras_creatures.hellhound]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:crab
[pandoras_creatures.crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:seahorse
[pandoras_creatures.seahorse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:acidic_archvine
[pandoras_creatures.acidic_archvine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:bufflon
[pandoras_creatures.bufflon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:end_troll
[pandoras_creatures.end_troll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:end_troll_bullet_poison
[pandoras_creatures.end_troll_bullet_poison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:end_troll_bullet_wither
[pandoras_creatures.end_troll_bullet_wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for pandoras_creatures:end_troll_bullet_damage
[pandoras_creatures.end_troll_bullet_damage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the storage_overhaul mod.
[storage_overhaul]
#Spawning options for storage_overhaul:chest_minecart
[storage_overhaul.chest_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the tetra mod.
[tetra]
#Spawning options for tetra:thrown_modular_item
[tetra.thrown_modular_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tetra:extractor_projectile
[tetra.extractor_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the wyrmroost mod.
[wyrmroost]
#Spawning options for wyrmroost:lesser_desertwyrm
[wyrmroost.lesser_desertwyrm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:overworld_drake
[wyrmroost.overworld_drake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:silver_glider
[wyrmroost.silver_glider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:roost_stalker
[wyrmroost.roost_stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:butterfly_leviathan
[wyrmroost.butterfly_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:dragon_fruit_drake
[wyrmroost.dragon_fruit_drake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:canari_wyvern
[wyrmroost.canari_wyvern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:royal_red
[wyrmroost.royal_red]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:coin_dragon
[wyrmroost.coin_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:alpine
[wyrmroost.alpine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:dragon_egg
[wyrmroost.dragon_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:geode_tipped_arrow
[wyrmroost.geode_tipped_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:fire_breath
[wyrmroost.fire_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for wyrmroost:wind_gust
[wyrmroost.wind_gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the eidolon mod.
[eidolon]
#Spawning options for eidolon:zombie_brute
[eidolon.zombie_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:wraith
[eidolon.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:soulfire_projectile
[eidolon.soulfire_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:bonechill_projectile
[eidolon.bonechill_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:necromancer_spell
[eidolon.necromancer_spell]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:chant_caster
[eidolon.chant_caster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for eidolon:necromancer
[eidolon.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the doggytalents mod.
[doggytalents]
#Spawning options for doggytalents:dog
[doggytalents.dog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for doggytalents:dog_beam
[doggytalents.dog_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the the_afterlight mod.
[the_afterlight]
#Spawning options for the_afterlight:moonfox
[the_afterlight.moonfox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for the_afterlight:corrupted_skeleton
[the_afterlight.corrupted_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for the_afterlight:deep_skeleton_dead
[the_afterlight.deep_skeleton_dead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for the_afterlight:scuttlebug
[the_afterlight.scuttlebug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for the_afterlight:moonspawn
[the_afterlight.moonspawn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for the_afterlight:crimson_skeleton
[the_afterlight.crimson_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the iceandfire mod.
[iceandfire]
#Spawning options for iceandfire:dragon_multipart
[iceandfire.dragon_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:multipart
[iceandfire.multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hydra_multipart
[iceandfire.hydra_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:cylcops_multipart
[iceandfire.cylcops_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dragon_egg
[iceandfire.dragon_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dragon_arrow
[iceandfire.dragon_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dragon_skull
[iceandfire.dragon_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:fire_dragon
[iceandfire.fire_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:ice_dragon
[iceandfire.ice_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:lightning_dragon
[iceandfire.lightning_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:fire_dragon_charge
[iceandfire.fire_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:ice_dragon_charge
[iceandfire.ice_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:lightning_dragon_charge
[iceandfire.lightning_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hippogryph_egg
[iceandfire.hippogryph_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hippogryph
[iceandfire.hippogryph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:stone_statue
[iceandfire.stone_statue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:gorgon
[iceandfire.gorgon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:pixie
[iceandfire.pixie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:cyclops
[iceandfire.cyclops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:siren
[iceandfire.siren]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hippocampus
[iceandfire.hippocampus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:deathworm
[iceandfire.deathworm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:deathworm_egg
[iceandfire.deathworm_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:cockatrice
[iceandfire.cockatrice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:cockatrice_egg
[iceandfire.cockatrice_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:stymphalian_bird
[iceandfire.stymphalian_bird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:stymphalian_feather
[iceandfire.stymphalian_feather]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:stymphalian_arrow
[iceandfire.stymphalian_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:troll
[iceandfire.troll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_worker
[iceandfire.myrmex_worker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_soldier
[iceandfire.myrmex_soldier]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_sentinel
[iceandfire.myrmex_sentinel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_royal
[iceandfire.myrmex_royal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_queen
[iceandfire.myrmex_queen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_egg
[iceandfire.myrmex_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:amphithere
[iceandfire.amphithere]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:amphithere_arrow
[iceandfire.amphithere_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:sea_serpent
[iceandfire.sea_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:sea_serpent_bubbles
[iceandfire.sea_serpent_bubbles]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:sea_serpent_arrow
[iceandfire.sea_serpent_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:chain_tie
[iceandfire.chain_tie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:pixie_charge
[iceandfire.pixie_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:myrmex_swarmer
[iceandfire.myrmex_swarmer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:tide_trident
[iceandfire.tide_trident]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:mob_skull
[iceandfire.mob_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_thrall
[iceandfire.dread_thrall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_ghoul
[iceandfire.dread_ghoul]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_beast
[iceandfire.dread_beast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_scuttler
[iceandfire.dread_scuttler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_lich
[iceandfire.dread_lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_lich_skull
[iceandfire.dread_lich_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_knight
[iceandfire.dread_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:dread_horse
[iceandfire.dread_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hydra
[iceandfire.hydra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hydra_breath
[iceandfire.hydra_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:hydra_arrow
[iceandfire.hydra_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:ghost
[iceandfire.ghost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for iceandfire:ghost_sword
[iceandfire.ghost_sword]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the mutantbeasts mod.
[mutantbeasts]
#Spawning options for mutantbeasts:mutant_creeper
[mutantbeasts.mutant_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:mutant_enderman
[mutantbeasts.mutant_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:mutant_snow_golem
[mutantbeasts.mutant_snow_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:mutant_skeleton
[mutantbeasts.mutant_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:spider_pig
[mutantbeasts.spider_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:creeper_minion
[mutantbeasts.creeper_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:mutant_zombie
[mutantbeasts.mutant_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:body_part
[mutantbeasts.body_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:chemical_x
[mutantbeasts.chemical_x]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:creeper_minion_egg
[mutantbeasts.creeper_minion_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:endersoul_clone
[mutantbeasts.endersoul_clone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:endersoul_fragment
[mutantbeasts.endersoul_fragment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:mutant_arrow
[mutantbeasts.mutant_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:skull_spirit
[mutantbeasts.skull_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for mutantbeasts:throwable_block
[mutantbeasts.throwable_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the simpleplanes mod.
[simpleplanes]
#Spawning options for simpleplanes:plane
[simpleplanes.plane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for simpleplanes:large_plane
[simpleplanes.large_plane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for simpleplanes:helicopter
[simpleplanes.helicopter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the projectvibrantjourneys mod.
[projectvibrantjourneys]
#Spawning options for projectvibrantjourneys:fly
[projectvibrantjourneys.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:firefly
[projectvibrantjourneys.firefly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:starfish
[projectvibrantjourneys.starfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:ocean_starfish
[projectvibrantjourneys.ocean_starfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:clam
[projectvibrantjourneys.clam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:snail
[projectvibrantjourneys.snail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:slug
[projectvibrantjourneys.slug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:small_spider
[projectvibrantjourneys.small_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:frog
[projectvibrantjourneys.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for projectvibrantjourneys:night_bat
[projectvibrantjourneys.night_bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the enigmaticlegacy mod.
[enigmaticlegacy]
#Spawning options for enigmaticlegacy:permanent_item_entity
[enigmaticlegacy.permanent_item_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for enigmaticlegacy:enigmatic_potion_entity
[enigmaticlegacy.enigmatic_potion_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for enigmaticlegacy:ultimate_wither_skull_entity
[enigmaticlegacy.ultimate_wither_skull_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the buildersaddition mod.
[buildersaddition]
#Spawning options for buildersaddition:seat
[buildersaddition.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the miniatures mod.
[miniatures]
#Spawning options for miniatures:minime
[miniatures.minime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for miniatures:me
[miniatures.me]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for miniatures:maxime
[miniatures.maxime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the smallships mod.
[smallships]
#Spawning options for smallships:cog
[smallships.cog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:galley
[smallships.galley]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:war_galley
[smallships.war_galley]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:drakkar
[smallships.drakkar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:rowboat
[smallships.rowboat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:brigg
[smallships.brigg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for smallships:dhow
[smallships.dhow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the druidcraft mod.
[druidcraft]
#Spawning options for druidcraft:dreadfish
[druidcraft.dreadfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for druidcraft:beetle
[druidcraft.beetle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for druidcraft:lunar_moth
[druidcraft.lunar_moth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the extraboats mod.
[extraboats]
#Spawning options for extraboats:chest_boat
[extraboats.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for extraboats:furnace_boat
[extraboats.furnace_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for extraboats:large_boat
[extraboats.large_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the create mod.
[create]
#Spawning options for create:super_glue
[create.super_glue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:crafting_blueprint
[create.crafting_blueprint]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:contraption
[create.contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:stationary_contraption
[create.stationary_contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:gantry_contraption
[create.gantry_contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:potato_projectile
[create.potato_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for create:seat
[create.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the tetrapak mod.
[tetrapak]
#Spawning options for tetrapak:fragile_falling_block
[tetrapak.fragile_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the dead_guys_untitled_deep_dark_ mod.
[dead_guys_untitled_deep_dark_]
#Spawning options for dead_guys_untitled_deep_dark_:warden
[dead_guys_untitled_deep_dark_.warden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dead_guys_untitled_deep_dark_:zombie_of_the_sculk
[dead_guys_untitled_deep_dark_.zombie_of_the_sculk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for dead_guys_untitled_deep_dark_:sculk_spy
[dead_guys_untitled_deep_dark_.sculk_spy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the tconstruct mod.
[tconstruct]
#Spawning options for tconstruct:fancy_item_frame
[tconstruct.fancy_item_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:glow_ball
[tconstruct.glow_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:efln_ball
[tconstruct.efln_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:quartz_shuriken
[tconstruct.quartz_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:flint_shuriken
[tconstruct.flint_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:earth_slime
[tconstruct.earth_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:sky_slime
[tconstruct.sky_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:ender_slime
[tconstruct.ender_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for tconstruct:indestructible_item
[tconstruct.indestructible_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the piscary mod.
[piscary]
#Spawning options for piscary:anchovy
[piscary.anchovy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:angelfish
[piscary.angelfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:anglerfish
[piscary.anglerfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:bass
[piscary.bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:blue_tang
[piscary.blue_tang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:bowfin
[piscary.bowfin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:butterflyfish
[piscary.butterflyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:carp
[piscary.carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:catfish
[piscary.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:chub
[piscary.chub]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:damselfish
[piscary.damselfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:electric_ray
[piscary.electric_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:goldfish
[piscary.goldfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:koi
[piscary.koi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:lamprey
[piscary.lamprey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:lungfish
[piscary.lungfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:manta_ray
[piscary.manta_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:minnow
[piscary.minnow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:neon_tetra
[piscary.neon_tetra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:northern_pike
[piscary.northern_pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:perch
[piscary.perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:pickerel
[piscary.pickerel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:piranha
[piscary.piranha]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:pupfish
[piscary.pupfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:sardine
[piscary.sardine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:siamese_fighting_fish
[piscary.siamese_fighting_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:whitemargin_stargazer
[piscary.whitemargin_stargazer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:stingray
[piscary.stingray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:silver_stripe_blaasop
[piscary.silver_stripe_blaasop]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:trout
[piscary.trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:tuna
[piscary.tuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for piscary:walleye
[piscary.walleye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the malum mod.
[malum]
#Spawning options for malum:spirit_essence
[malum.spirit_essence]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for malum:scythe_boomerang
[malum.scythe_boomerang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the thebeginning mod.
[thebeginning]
#Spawning options for thebeginning:occupant
[thebeginning.occupant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for thebeginning:toxic_jellyfish
[thebeginning.toxic_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for thebeginning:lugar
[thebeginning.lugar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the createaddition mod.
[createaddition]
#Spawning options for createaddition:overcharged_hammer
[createaddition.overcharged_hammer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false