433 lines
18 KiB
TOML
433 lines
18 KiB
TOML
#Tools with the Acquisition enchantment automatically pick up drops.
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"Acquisition enabled" = true
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#Aerial Affinity is a boots enchantment that increases mining rate when not on the ground.
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"AerialAffinity enabled" = true
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#Removes minimum and maximum XP costs on the anvil. Anvils are also less likely to break.
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"AnvilImprovements enabled" = true
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#Lightweight armor is invisible and does not increase mob awareness when drinking Potion of Invisibility.
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"ArmorInvisibility enabled" = true
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#Storage for maps that automatically updates the displayed map as you explore.
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"Atlas enabled" = true
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#Refills your hotbar from your inventory.
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"AutoRestock enabled" = true
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#Unlocks all vanilla recipes.
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"AutomaticRecipeUnlock enabled" = false
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#Right-click a bat with a bucket to capture it. Right-click again to release it and locate entities around you.
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"BatBuckets enabled" = true
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#Passive and friendly mobs will heal themselves within range of a beacon with the regeneration effect.
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"BeaconsHealMobs enabled" = true
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#Beekeepers are villagers that trade beekeeping items. Their job site is the beehive.
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"Beekeepers enabled" = true
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#Ender pearl storage. Eating a chorus fruit will teleport you to the nearest ender pearl block.
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"BlockOfEnderPearls enabled" = true
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#A storage block for gunpowder. It obeys gravity and dissolves in lava.
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"BlockOfGunpowder enabled" = true
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#A storage block for sugar. It obeys gravity and dissolves in water.
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"BlockOfSugar enabled" = true
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#Bookshelves that can hold up to 9 stacks of books and maps.
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"Bookcases enabled" = true
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#Campfires no longer damage mobs.
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"CampfiresNoDamage enabled" = true
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#Candles are made from beeswax and have a lower ambient light than torches.
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"Candles enabled" = true
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#Cave spiders have a chance to drop cobwebs.
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"CaveSpidersDropCobwebs enabled" = true
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#Chickens randomly drop feathers.
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"ChickensDropFeathers enabled" = true
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#Coral can be combined with sea lanterns to make colored variants.
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"CoralSeaLanterns enabled" = true
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#Coral Squids spawn near coral in warm oceans.
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"CoralSquids enabled" = true
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#A smaller storage solution with the benefit of being transportable.
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"Crates enabled" = true
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#Combine a tool or armor with a netherite nugget on an anvil to reduce its repair cost.
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"DecreaseRepairCost enabled" = true
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#Right-clicking dirt with a shovel turns it into grass path.
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"DirtToPath enabled" = true
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#Endermites drop endermite powder that can be used to locate an End City.
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"EndermitePowder enabled" = true
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#Extends the lifetime of netherite-based items before they despawn.
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"ExtendNetherite enabled" = true
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#Adds custom recipes.
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"ExtraRecipes enabled" = true
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#Extract enchantments from any enchanted item into an empty book using the grindstone.
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"ExtractEnchantments enabled" = true
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#A player wearing feather falling enchanted boots will not trample crops.
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"FeatherFallingCrops enabled" = true
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#Glowballs can be thrown to produce a light source where they impact.
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"Glowballs enabled" = true
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#Gold variant of vanilla iron bars.
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"GoldBars enabled" = true
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#Gold version of the vanilla chain.
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"GoldChains enabled" = true
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#Gold version of the vanilla lanterns.
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"GoldLanterns enabled" = true
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#Right-click with a hoe to quickly harvest and replant a fully-grown crop.
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"HoeHarvesting enabled" = false
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#Husks spawn anywhere within their biome and have a chance to drop sand.
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"HuskImprovements enabled" = true
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#Button to automatically tidy inventories.
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"InventoryTidying enabled" = false
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#A functional block that speeds up cooking of clay, bricks and terracotta.
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"Kilns enabled" = true
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#Lumberjacks are villagers that trade wooden items. Their job site is the woodcutter.
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"Lumberjacks enabled" = true
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#Show maps in tooltips.
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"MapTooltips enabled" = true
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#Adds decoration and more ores to mineshafts.
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"MineshaftImprovements enabled" = true
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#Mooblooms are cow-like mobs that come in a variety of flower types. They spawn flowers where they walk and can be milked for suspicious stew.
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"Mooblooms enabled" = true
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#Crying obsidian and refined obsidian can be used to construct nether portal frames.
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"MorePortalFrames enabled" = true
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#Villages can spawn in swamps and jungles.
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"MoreVillageBiomes enabled" = true
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#Playing a record in a jukebox stops background music from playing at the same.
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#Creative music tracks may also play in survival mode.
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"MusicImprovements enabled" = true
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#Netherite nuggets can be combined to create a netherite ingot.
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"NetheriteNuggets enabled" = true
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#Parrots stay on your shoulder when jumping and falling. Crouch to make them dismount.
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"ParrotsStayOnShoulder enabled" = true
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#Right-clicking on a grass path block with a hoe turns it back into dirt.
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"PathToDirt enabled" = true
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#Allows crafting from inventory if the player has a crafting table in their inventory.
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"PortableCrafting enabled" = true
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#Allows access to chest contents if the player has an Ender Chest in their inventory.
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"PortableEnderChest enabled" = true
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#Raid horns are sometimes dropped from raid leaders and can be used to call off or start raids.
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"RaidHorns enabled" = true
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#A lantern that emits light when a redstone signal is received.
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"RedstoneLanterns enabled" = true
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#A block that acts like sand but is powered like a block of redstone.
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"RedstoneSand enabled" = true
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#Decorative block made by smelting obsidian.
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"RefinedObsidian enabled" = true
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#When any action would cause a villager to become a nitwit, it becomes an unemployed villager instead.
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"RemoveNitwits enabled" = true
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#Removes the potion enchantment glint so you can see what the potion color is.
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"RemovePotionGlint enabled" = true
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#Shows the contents of a Shulker Box on hover-over.
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"ShulkerBoxTooltips enabled" = true
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#Allows the night to pass when a specified number of players are asleep.
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"SleepImprovements enabled" = true
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#Smelt glowstone to get smooth glowstone.
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"SmoothGlowstone enabled" = true
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#Increases snow layers in cold biomes during thunderstorms.
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"SnowStorms enabled" = true
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#Allows enchanted books to stack.
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"StackableEnchantedBooks enabled" = true
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#Allows potions to stack.
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"StackablePotions enabled" = true
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#Allows stews to stack.
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"StackableStews enabled" = true
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#Strays spawn anywhere within their biome and have a chance to drop blue ice.
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"StrayImprovements enabled" = true
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#Tamed animals do not take direct damage from players.
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"TamedAnimalsNoDamage enabled" = true
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#When applied, this enchantment lets you change the color of the enchanted glint using dye on an anvil. Requires Core 'Enchantment glint override' to be true.
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"Tinted enabled" = true
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#As long as a Totem of Undying is in your inventory, it will be consumed to protect you from death.
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"UseTotemFromInventory enabled" = true
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#Barrels available in all types of vanilla wood.
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"VariantBarrels enabled" = true
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#Bookshelves available in all types of vanilla wood.
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"VariantBookshelves enabled" = true
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#Chests available in all types of vanilla wood.
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"VariantChests enabled" = true
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#Ladders available in all types of vanilla wood.
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"VariantLadders enabled" = true
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#Mobs may spawn with different textures.
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"VariantMobTextures enabled" = true
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#Villagers are attracted when the player holds a block of emeralds.
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"VillagersFollowEmeraldBlocks enabled" = true
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#Wandering traders only appear near signal campfires and sell maps to biomes and structures.
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"WanderingTraderImprovements enabled" = true
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#A witch has a chance to drop a Potion of Luck when killed by a player.
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"WitchesDropLuck enabled" = true
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#A functional block that adds more efficient recipes for crafting wooden stairs and slabs.
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"Woodcutters enabled" = true
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#Player-only pressure plates.
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"PlayerPressurePlates enabled" = true
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[AnvilImprovements]
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#If true, an enchanted book with a level higher than the maximum enchantment level may be applied to an item.
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"Allow higher enchantment levels" = true
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#If true, items show their repair cost in their tooltip when looking at the anvil screen.
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"Show item repair cost" = true
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#If true, removes the maximum cost of 40 XP when working items on the anvil.
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"Remove Too Expensive" = true
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#If true, anvils are 50% less likely to take damage when used.
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"Stronger anvils" = true
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[Atlas]
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#Allow opening the atlas while it is in the off hand.
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"Open in off hand" = false
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#Map scale used in atlases by default.
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"Map scale" = 0
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[AutomaticRecipeUnlock]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = true
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[BatBuckets]
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#Number of seconds that entities will receive the glowing effect.
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"Glowing time" = 10
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#Range (in blocks) in which entities will glow.
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"Viewing range" = 24
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[Beekeepers]
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#Chance of a custom building to spawn. For reference, a vanilla library is 5.
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"Beekeeper house weight" = 5
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#This module is automatically disabled if Buzzier Bees is present. Set true to force enable.
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Override = false
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[BlockOfEnderPearls]
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#A chorus fruit will teleport you to an ender pearl block within this range (in blocks).
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"Chorus teleport range" = 8
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#If true, a silverfish has a chance to be converted into an endermite when it is next to an ender pearl block.
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"Convert silverfish to endermite" = true
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#If true, eating a chorus fruit while in range of an ender pearl block will teleport you to it.
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"Chorus fruit teleport" = true
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[Bookcases]
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#Additional items that may be placed in bookcases.
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"Valid books" = []
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[CampfiresNoDamage]
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#If true, soul campfires will still cause damage to mobs.
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"Soul campfires cause damage" = true
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[Candles]
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#If true, candles will be lit when placed rather than needing a flint and steel.
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"Lit when placed" = false
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#The amount of light (out of 15) that a lit candle will provide.
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"Light level" = 9
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[CaveSpidersDropCobwebs]
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#Maximum cobwebs dropped when cave spider is killed.
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"Maximum drops" = 2
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[CoralSquids]
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#Chance (out of 1.0) of a coral squid dropping coral when killed by the player.
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"Drop chance" = 0.2
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#Chance of coral squids spawning in warm ocean biomes.
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"Spawn weight" = 50
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[Core]
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#Set the default glint color for all enchanted items.
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"Enchantment glint color" = "purple"
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#If true, replaces vanilla glint color rendering with Charm's, allowing for multiple enchantment glint colors.
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"Enchantment glint override" = true
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#If true, routes additional debug messages into the standard game log.
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"Debug mode" = false
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#If inventory crafting or inventory ender chest modules are enabled, pressing escape or inventory key returns you to the inventory rather than closing the window.
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"Inventory button return" = false
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[Crates]
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#If true, hovering over a crate will show its contents in a tooltip.
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"Show tooltip" = true
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[DecreaseRepairCost]
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#The tool repair cost will be decreased by this amount.
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"Repair cost decrease" = 5
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#Number of levels required to reduce repair cost on the anvil.
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"XP cost" = 0
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[DirtToPath]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[EndermitePowder]
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#Maximum endermite powder dropped when endermite is killed.
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"Maximum drops" = 2
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[EntitySpawners]
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#Player will trigger EntitySpawner blocks when closer than this distance.
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"Trigger distance" = 16
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[ExtendNetherite]
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#Additional time (in seconds) given to netherite and netherite-based items before they despawn.
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"Extra lifetime" = 300
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[ExtraRecipes]
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#If true, adds a recipe for Gilded Blackstone using gold nuggets and blackstone.
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"Gilded Blackstone" = true
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#If true, adds a recipe for Cyan Dye using warped roots.
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"Cyan Dye" = true
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#If true, adds a recipe for the Trident using prismarine shards and crystals.
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Trident = true
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#If true, adds a recipe for Soul Torches using soul sand/soul soil and sticks.
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"Soul Torch" = true
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#If true, adds a recipe for Green Dye using yellow and blue dyes.
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"Green Dye" = true
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[ExtractEnchantments]
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#Initial XP cost before adding XP equivalent to the enchantment level(s) of the item.
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"Initial XP cost" = 2
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[FeatherFallingCrops]
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#Turn this off to prevent trampling even when the player does not wear feather falling boots.
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"Requires feather falling" = true
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[GoldBars]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[HoeHarvesting]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[HuskImprovements]
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#If true, husks drop sand when killed.
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"Drop sand when killed" = true
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#Maximum sand dropped when husk is killed.
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"Maximum drops" = 2
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#If true, husks can spawn anywhere within their biome rather than just the surface.
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"Spawn anywhere in biome" = true
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[InventoryTidying]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[Lumberjacks]
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#Chance of a custom building to spawn. For reference, a vanilla library is 5.
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"Lumberjack house weight" = 5
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[MapTooltips]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[MineshaftImprovements]
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#If true, precious ores will spawn in the central mineshaft room.
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"Room blocks" = true
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#If true, occasionally there will be piles of ore in mineshaft corridors.
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"Corridor block piles" = true
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#If true, loot crates will be added to mineshaft corridors.
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"Add crates" = true
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#If true, stone, ore, lanterns and TNT will spawn inside mineshaft corridors.
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"Corridor blocks" = true
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[MusicImprovements]
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#If true, the six Creative music tracks may play in survival mode.
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"Play Creative music" = true
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[PlayerState]
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#Interval (in ticks) on which additional world state will be synchronised to the client.
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"Server state update interval" = 120
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[PortableCrafting]
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#If true, sets a keybind for opening the portable crafting table (defaults to 'c').
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"Enable keybind" = true
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[PortableEnderChest]
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#If true, sets a keybind for opening the portable Ender Chest (defaults to 'b').
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"Enable keybind" = true
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[RaidHorns]
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#Volume of the raid horn sound effect when used. 1.0 is maximum volume.
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Volume = 0.75
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#Chance (out of 1.0) of a patrol captain dropping a raid horn when killed by the player.
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"Drop chance" = 0.05
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[ShulkerBoxTooltips]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[SleepImprovements]
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#If true, the sleeping player does not need to wait as long before ending the night.
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"Faster sleep" = false
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#The number of players required to sleep in order to bring the next day.
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"Number of required players" = 1
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[SnowStorms]
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#Chance (out of 1.0) every tick of snow increasing by one layer during a thunderstorm.
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"Snow layer chance" = 0.15
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#If true, heavier snow textures are rendered during thunderstorms.
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"Heavier snow texture" = true
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[StackableEnchantedBooks]
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#Maximum enchanted book stack size.
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"Stack size" = 16
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[StackablePotions]
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#Maximum potion stack size.
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"Stack size" = 16
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[StackableStews]
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#Maximum stew stack size.
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"Stack size" = 16
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#Also apply to suspicious stew.
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"Enable suspicious stew" = false
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[StrayImprovements]
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#Maximum blue ice dropped when stray is killed.
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"Maximum drops" = 2
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#If true, strays drop blue ice when killed.
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"Drop blue ice when killed" = true
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#If true, strays can spawn anywhere within their biome rather than just the surface.
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"Spawn anywhere in biome" = true
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[Tinted]
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#Number of levels required to change a tinted item using dye on an anvil.
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"XP cost" = 0
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[VariantBookshelves]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[VariantChests]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[VariantLadders]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[VariantMobTextures]
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#If true, wolves may spawn with different textures.
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"Variant wolves" = true
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#If true, chickens may spawn with different textures. This is disabled if Quark is present.
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"Variant chickens" = true
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#If true, pigs may spawn with different textures. This is disabled if Quark is present.
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"Variant pigs" = true
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#If true, snow golems may spawn with different derp faces.
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"Variant snow golems" = true
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#If true, all animals have a chance to spawn as a rare variant.
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"Rare variants" = true
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#Approximately 1 in X chance of a mob spawning as a rare variant.
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"Rarity of rare variants" = 1000
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#If true, squids may spawn with different textures.
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"Variant squids" = true
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#If true, cows may spawn with different textures. This is disabled if Quark is present.
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"Variant cows" = true
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#If true, sheep face and 'shorn' textures match their wool color. This is disabled if Quark is present.
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"Variant sheep" = true
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#Some animal textures are disabled if Quark is present. Set true to force enable them.
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Override = false
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[VillagersFollowEmeraldBlocks]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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[WanderingTraderImprovements]
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#If true, makes wandering traders more likely to spawn after one Minecraft day.
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"Frequent spawning" = false
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#If true, wandering traders will sell maps to biomes.
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"Trade biome maps" = true
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#If true, wandering traders will sell maps to structures.
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"Trade structure maps" = true
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[WitchesDropLuck]
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#Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
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"Drop chance" = 0.05
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[PlayerPressurePlates]
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#This module is automatically disabled if Quark is present. Set true to force enable.
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Override = false
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