update hammered code

This commit is contained in:
LordMZTE 2022-03-20 00:11:59 +01:00
parent 2630559256
commit 35b3f6d15b
Signed by: LordMZTE
GPG key ID: B64802DC33A64FF6
2 changed files with 21 additions and 2 deletions

View file

@ -39,9 +39,13 @@ local function draw()
screen.setBackgroundColor(colors.red) screen.setBackgroundColor(colors.red)
screen.write "Place Chests" screen.write "Place Chests"
screen.setCursorPos(7, 6) screen.setCursorPos(1, 6)
screen.setBackgroundColor(colors.red) screen.setBackgroundColor(colors.red)
screen.write "Clear Arena" screen.write "Clear Arena"
screen.setCursorPos(13, 6)
screen.setBackgroundColor(colors.purple)
screen.write "Open SG"
end end
draw() draw()
@ -79,8 +83,10 @@ parallel.waitForAny(function()
place_chests() place_chests()
end end
elseif y == 6 then elseif y == 6 then
if x >= 7 and x <= 18 then -- clear arena if x >= 1 and x <= 11 then -- clear arena
clear_arena() clear_arena()
elseif x >= 13 and x <= 20 then -- Open SG
rednet.broadcast("open", "stargate_control")
end end
end end

View file

@ -0,0 +1,13 @@
local sg = peripheral.find "stargate"
rednet.open "back"
while true do
local _, t = rednet.receive "stargate_control"
if t == "open" then
sg.dial "YAO454VQM"
os.sleep(60)
sg.disconnect()
end
end